Exact Match
35.45%
12,482 / 16,545 functions
1,799,703 / 5,076,311 bytes
12,482 of 16,545 must-write functions are byte-exact matches (75.4%), covering 1,799,703 of 5,076,311 code bytes.
Effective
35.50%
12,486 / 16,545 functions
1,801,921 / 5,076,311 bytes
Exact match plus 4 accepted symbols (functionally identical to target; residual diff is provably cosmetic — register allocation, scheduling, or stack-slot order with no semantic difference) counted as 100% matched.
Progress
76.34%
15,827 / 16,545 functions >50%
3,875,258 / 5,076,311 bytes
Size-weighted fuzzy match across must-write functions. 3,875,258 equivalent bytes matched when counting partial matches proportionally.
Compiler
5,319 / 5,882 auto-matched (90.4%)
5,319 of 5,882 compiler-generated functions (ctors, dtors, vtables, thunks) are auto-matched (90.4%).
Build
100%
1,229 / 1,229 units compile
1,229 of 1,229 source files in src/Game/ compile successfully (100.0%).
0%
100%
Smallest cells not to scale
LoL Mac Client v4.17 · 2026-05-19 07:11 UTC